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Running a 7 Days to Die server gets more interesting once you can reach the files directly. Whether you are installing mods, dropping in a custom world, or tweaking advanced behaviour, that all happens inside the FTP (File Transfer Protocol) area where every config and save file lives. Browsing those directories looks intimidating at first because there are a lot of them. The HolyHosting control panel cleans most of that up so you can open, edit, upload, and download files from one screen, with a size limit baked in to keep things responsive. For anything heavier, a desktop FTP client does the job. This guide walks through both options and points out the folders worth knowing.

There are two ways to reach your server files. The built-in panel is the fastest path: it only asks for your password and lets you read, edit, and move most documents. The trade-off is a size cap on uploads and downloads. The second route uses an external FTP client like FileZilla or Cyberduck. For that route you'll need the connection details (IP address, port, username, password) and you'll usually need to download files locally before editing them. Use the panel for day-to-day work and the desktop client when you need to push or pull large archives.
The web panel ships with a built-in editor, so most owners can do their work without leaving the browser. Files that exceed the upload threshold simply don't show a Download button next to them, which is also how you can tell when something is too heavy to grab without a third-party tool. A few file types are read-only and need manual edits to behave correctly, but those cases are rare.



Desktop clients shine when you are uploading complete worlds or large mod packs. They are free, standard tools used across the industry, and they pick up where the panel hits its ceiling. The catch: most clients don't edit files in place, so expect a download, edit, re-upload loop.


The directory tree on a 7 Days to Die server is easy to get lost in. A handful of folders cover most of what owners actually need. Mod installs require creating a `Mods` folder if it does not already exist. General gameplay settings live in Config Files and the server settings inside the main panel, although the underlying `serverconfig.xml` is fair game if you prefer editing the file directly.

The first directory worth pinning is `/Saves`. It holds the world files for your server, and it's also where you drop new save folders if you want to switch to a different world. Removing `/Saves` wipes all in-game progress, so handle it with care. Many owners use an external client to pull this folder down on a regular basis as a quick offline backup.

The second is `/GeneratedWorlds`. This is the same folder layout you have on your local install, which makes uploading custom-generated worlds straightforward. Any world you transfer here also needs a matching tweak in `serverconfig.xml` so the game loads it instead of the default.
The most common failure is simply not connecting. Nine times out of ten it is a typo in the password. When using an external client, double-check the address, port, and username as well. On rare occasions the culprit is a flaky network rather than your credentials.
If a large upload or download keeps stalling on the panel, switch to a desktop client. It bypasses the size cap and handles bigger transfers without trouble. Pairing that with a compression tool like WinRAR or 7-Zip helps even more: bundling everything into a single archive avoids most mid-transfer hiccups. The panel itself can also pack and unpack archives when needed.
If files seem to vanish after a successful upload, verify the server profile before you panic. Multiple profiles can be stored under the same account, so dropping files into the wrong one looks identical to losing them. Files that were not zipped beforehand can also fall victim to interrupted transfers, leaving partial data behind.
Come chat with us and we will get back to you as soon as possible!
Contact SupportLearn two simple ways to join a 7 Days to Die server, either by entering the server IP and port or by finding it in the in-game server browser.
Learn how to add admins to a 7 Days to Die server with a SteamID64 or username, then use in-game console commands for moderation and server control.
Generate an advanced 7 Days to Die map, package the correct world folders, upload them by FTP, and configure your server to load the custom world.