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The Healer class in Enshrouded is built for players who like keeping allies alive while still contributing damage when the fight demands it. It is especially useful in multiplayer, where restorative skills, support effects, and smart positioning can keep a party standing through ugly Shroud encounters.

Like every Enshrouded build, this Healer setup is meant as a foundation. Use it to understand the strongest support tools, then adjust based on your group, available gear, and whether you spend more time healing allies or surviving solo.

The Healer focuses on restoration, buffs, and area support. Its best moments happen when allies stay within range of aura effects and give the caster room to work. In rough encounters, a Healer often has to decide whether to spend resources on direct recovery, repositioning, or offensive pressure to remove a threat before more healing is needed. It can improve team survivability with healing-over-time effects and defensive utility, but it usually gives up raw damage and combat flexibility. When isolated or surrounded, a Healer can be vulnerable, so positioning matters.
Resource management also matters because Enshrouded uses consumable spell charges. A good Healer keeps mana, spell charges, potions, and emergency movement options ready. On a HolyHosting multiplayer server, this build is strongest when teammates actually stay close enough to receive the support. Revolutionary concept, apparently.

Healer skills should balance direct healing, resource sustain, mobility, and emergency survival. Strong choices include:
Healers should not only heal. The build benefits from having at least one ranged magical option for safe pressure and one melee option for emergencies. That weapon mix helps when spell charges are low, mana is recovering, or enemies force you out of a pure support rhythm.
Healers should not only heal. They also need weapons for damage, mana recovery, and emergency defense.

The Scorching Wand works well for a hybrid Healer because it deals steady fire damage while supporting mana sustain once upgraded.

The Root Staff adds poison damage over time, helping Healers keep pressure on enemies while mana recovers.

The Twisting Wand is useful against enemies that resist physical damage. Its Ethereal Duplication passive gives a 50% chance to spawn another projectile with each attack.

If enemies close the gap, the Sun Axe gives a Healer a practical melee answer. It can carry the build from mid- to late-game despite being Rare.

The Lightforged Axe is a strong endgame melee option. Its Health Leech enhancement helps restore health without relying entirely on spells, but it requires defeating the Vukah Brawler boss.

The Sage armor set remains one of the best Healer choices in Update 5. It provides above-average physical and magical resistance, while its bonuses directly improve healing and reviving. The Sage Tunic grants +96% Healing, and the Sage Gloves add another +24% Healing. Those bonuses matter most during longer fights, where repeated recovery and faster revives can prevent one bad knockdown from becoming a full party wipe. If you are playing solo, the same set still helps because stronger healing gives more room to recover after casting or positioning mistakes.

Mana support should be your priority. Healing and offensive magic both compete for the same resource pool, so running dry at the wrong time can turn a controlled fight into a scramble. Carry plenty of Mana Potions, along with Health Potions for emergencies. Food that improves Intelligence or magic damage is also useful, including Glow Soup Spice and Meat Wrap. Prayer of the Flame Scrolls are strong burst consumables because they provide a large magic damage boost for one minute.
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Contact SupportFind Passionflower in Veilwater Basin at night, farm it near Lake Heartblood, and use it for Ultimate Health Potion + and Wisteria recipes.
Build a stronger Enshrouded greatsword character with recommended skills, top weapons, Sunpiercer armor stats, consumables, and combat tips.
Track down Fell Spitting Plants in Veilwater Basin to farm Cursed Shroud Sacks, then use them for endgame glove recipes at the Blacksmith and Hunter.