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When night falls on Navezgane, the undead come out hungry. If you survive until dawn, good. If you were hoping to just sleep through the chaos, the answer is going to disappoint you.

Short version: no, sleeping is not a mechanic in 7 Days to Die.
Early in any new save, the tutorial nudges you to craft a Bedroll from 10 Plant Fibers. You can drop it, pick it up, and reposition it wherever you like. What you cannot do is lie down on it and skip the night.
The Bedroll's real job is to anchor your respawn point. Without one placed, dying sends you to a random spot on the map, which is fun in theory and miserable in practice if your base is on the opposite corner of the world. With a Bedroll down, the game knows where to send you when things go sideways.
If you would rather not endure the dark hours, there are two ways to shorten them:

Death is part of the loop, and it shows up often. If you followed the tutorial and placed a Bedroll, the game offers two respawn options when you go down: "Spawn on bed" or "Spawn nearby bed." The first puts you directly on the Bedroll. The second places you a short distance away, which is useful when there is still a zombie standing on the spot you just left.
You also lose whatever was in your inventory at the moment of death. How much actually disappears depends on the loot-drop setting selected during world creation, ranging from full inventory wipe to keeping every item. Choose this option carefully when you set up the save, because changing it later is not always an option.

Since hibernation is off the table, the only way through is preparation. A few tactics that hold up during the early days:
Once daylight returns, loot what the horde left behind and start prepping the next defensive layer. Real sleep is reserved for less hostile apocalypses.
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