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Vault Hunters Update 15 is finally live. After a few schedule shifts, players now have an exact date to circle on the calendar, and Iskall85, developer of the Vault Hunters modpack and the Vault Hunters SMP, has walked through everything shipping with this release. Below is the full breakdown of new content, plus why this might be the right moment to roll a new character.
After delays, Update 15 dropped on Tuesday, August 6th. Update 16 will eventually close out the third edition with the long-awaited end-game progression, but Iskall is clear that Update 15 is not a placeholder release.
In his own words: "The most important thing with Update 15 is that this is a great time to reset. It's a great time to start fresh. The systems are there; we aren't changing the base systems. You're going to be able to play at a pace where, when Update 16 comes with content at level 100, you aren't going to be missing out."
In other words, anyone who bounced off Vault Hunters last year can return now without the save going stale in two months.
Iskall puts it bluntly: "Update 15 is the biggest Vault Hunters update since Update 9." Ten new talents, two new abilities, a brand new objective type, and a reworked classic ability are all in the patch. Even without unique items (more on those below), the build variety alone gives veterans plenty to chew on.

Talents shape how a character specializes during a run, and Update 15 adds ten of them. Most of the new options revolve around two themes: stacking buffs after kills, and rewards for staying above 80% health.
The kill-stacking talents favor aggressive, fast-clearing playstyles, while the health-gated talents pair well with sturdier builds that try never to drop below the threshold.

Ability options also grow with this patch.
Ice Bolt is the obvious new toy, but the Hunter rework is the bigger quality-of-life shift, especially for players who like sweeping vaults clean before the timer pressures them out.

Vault Hunters now ships with five main objective types after Update 15 adds two more.
Bingo Cards in particular reward route planning, so expect a short learning curve while figuring out which challenge clusters are realistic to clear in a single dive.
Unique items were originally part of the Update 15 plans, but the team pulled them. About 18 were ready, yet Iskall chose to wait and ship roughly 30 well-balanced uniques in Update 16 rather than rush a half-batch now. Since these items will have static rolls and become chase pieces for builds, a few months of polish seems like a fair trade.
For anyone who wants to see Update 15 in action before committing to a personal world, Vault Hunters SMP Season 4 is already running on the new update ahead of the public drop. The roster brings in newcomers like Martyn from Yogscast alongside returning faces such as 5up and CaptainSparklez, so there is plenty of long-form footage covering the new talents, abilities, and objectives in real play.
For players planning a reset or a first-time run, Update 15 is the cleanest on-ramp Vault Hunters has had in a long while, and Update 16 will pick up exactly where these systems leave off.
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