Palworld

Xenolord in Palworld: How to Summon, Beat, and Add Him to Your Team

Palworld·December 30, 2024·15 min read

Palworld's Feybreak update dropped a wave of fresh content, but the headliner is the towering Xenolord. He is the strongest Pal in the new lineup, and bringing him home is a project, not a casual walk through the wilderness.

Xenolord Is a Raid Boss, Not a Wild Pal

Do not bother exploring caves or chasing rumors of a spawn point. Xenolord does not roam the map. He is a raid encounter, which means you have to summon him before you can fight him, and you have to fight him before you can hatch one. The whole loop sits behind a small crafting project and a level-appropriate combat run.

Items Required to Summon Xenolord

Two pieces stand between you and the raid:

  • Xenolord's Slab: Assembled from four Xenolord Slab Fragments. Fragments come from Feybreak dungeons or by sending Pals on Feybreak-specific runs through the Pal Expedition Station. The drops are random, so expect a few attempts before all four show up.
  • Summoning Altar: Unlocks at Technology Level 33 and costs 100 Stone plus 20 Paldium Fragments. Place it somewhere on the edge of your base. Raid battles do not care about your decor, and Xenolord is happy to redecorate by flattening it.

Once both pieces are ready, interact with the altar, use the Slab, and the fight begins.

Beating Xenolord in the Raid

Xenolord spawns at level 60, so come prepared. Pushing your party close to that mark is the realistic floor. He also brings backup in the form of Xenogards and Xenovaders, two miniboss Pals that throw themselves at you during the encounter.

A few priorities make the fight much cleaner:

  • Type matchup first: Xenolord is a Dragon and Dark hybrid, which means ice attacks chew through him. Your strongest ice Pal earns the starting slot.
  • Handle the adds quickly: Xenogards fold to ice, and Xenovaders fold to dragon attacks. Both have far less HP than the boss, so do not get stuck on them. Refocus on Xenolord as soon as they are down.
  • Dodge the AOE telegraphs: Xenolord's big attacks are loud and clearly animated. The wind-ups give you plenty of room to reposition. Standing still is how the run ends.
  • Watch the 10 minute clock: If you fail to drop his HP in time, the raid resets and you summon him again from scratch. No partial credit.

You cannot capture Xenolord during the raid. The goal is straight DPS down to zero HP. The reward is a Huge Dark Egg, which has a chance to hatch into a Xenolord. Notice the word chance. Expect to run the fight several times before the right egg shows up.

Xenolord Stats and Skills Overview

Once you have a freshly hatched Xenolord, this is what you are working with.

Core Stats at Level 1

  • Health: 570
  • Attack: 109
  • Defense: 59

Profile

  • Paldeck Number: 127
  • Element: Dragon and Dark
  • Partner Skill: Meteor Wings. Doubles as a flying mount and greatly boosts air movement speed.
  • Drops: Meteorite Fragment
  • Work Suitability: Gathering Lv. 1

Active Skills

Dragon Cannon (Dragon, Lv. 1)

  • Charge Time: 2 seconds
  • Power: 30
  • Hurls a draconic energy ball at a target.

Umbral Surge (Dark, Lv. 7)

  • Charge Time: 2 seconds
  • Power: 40
  • Fires a fast dark projectile that spreads forward in a radial shape.

Satellite Bit (Dragon, Lv. 15, exclusive)

  • Charge Time: 12 seconds
  • Power: 80
  • Spawns four auto-attacking satellite wings that track enemies on your next swing.

Beam Slash (Dragon, Lv. 22, exclusive)

  • Charge Time: 28 seconds
  • Power: 120
  • Conjures a beam sword and delivers two high-speed slashes while sprinting.

Astral Ray (Dark, Lv. 30, exclusive)

  • Charge Time: 45 seconds
  • Power: 170
  • Compresses dark energy and unleashes it in a straight beam.

Cosmic Meteor (Dragon, Lv. 40, exclusive)

  • Charge Time: 50 seconds
  • Power: 180
  • Launches skyward, drops a meteor barrage, then dives forward as a comet for a massive explosion.

Omega Laser (Dragon, Lv. 50, exclusive)

  • Charge Time: 55 seconds
  • Power: 200
  • Pulls in destructive light and fires it in every direction at once.

Stock up on ice Pals, line up your Slab Fragments, and queue the altar. Xenolord is a grind, but a flying mount that eventually packs a 200-power laser is worth the trips back to the summoning circle.

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