Palworld

Palworld Firearms Breakdown: Every Gun, Unlock Level, and Crafting Cost

Palworld·January 29, 2024·15 min read

Sometimes a Sphere will not get the job done. Palworld leans into ranged weaponry harder than most creature-collection games, and knowing which gun unlocks at which level (and what it actually costs to build) keeps you from grinding the wrong materials at the wrong time.

Standard Firearms vs Pal Equipment

Guns in Palworld split into two buckets. Standard firearms are crafted at the Weapon Workbench and used by your character directly. Pal weapons unlock through the Tech Tree, get built at the Pal Gear Workbench, and only equip to the specific Pal they were designed for.

The classic example is the Lifmunk submachine gun. It unlocks at Level 11, after which you craft the kit and assign it. You cannot hand that weapon to a Foxparks or any other companion. The gun is glued to the Pal's skill set. Pal saddles like the Rushoar Saddle work the same way and let your mount help farm Paldium Fragments and other ores.

The list below covers only standard firearms. Bows, grenades, and other ranged tools fall outside this scope.

Musket

  • Base Attack Power: 1,000
  • Unlock Level: 21
  • Materials: 25x Ingot, 5x High Quality Pal Oil, 30x Wood

Your first real firearm. Slow, single shot, hits hard for its tier.

Makeshift Handgun

  • Base Attack Power: 320
  • Unlock Level: 25
  • Materials: 35x Ingot, 10x High Quality Pal Oil, 30x Fiber

A stopgap sidearm before the proper Handgun unlocks a few levels later.

Handgun

  • Base Attack Power: 250
  • Unlock Level: 29
  • Materials: 50x Ingot, 15x High Quality Pal Oil

Lower raw damage than the Makeshift, but better fire rate and handling make it the more practical pick.

Single-Shot Rifle

  • Base Attack Power: 1,100
  • Unlock Level: 36
  • Materials: 20x Refined Ingot, 5x Polymer

The first weapon that demands Refined Ingot. Excellent for softening up tough Pals before capture.

Double Barreled Shotgun

  • Base Attack Power: 190
  • Unlock Level: 39
  • Materials: 30x Refined Ingot, 7x Polymer

Two barrels of close-range pressure, ideal for dungeon corridors.

Pump Action Shotgun

  • Base Attack Power: 220
  • Unlock Level: 42
  • Materials: 30x Refined Ingot, 20x Polymer, 40x Carbon Fiber

Higher capacity and faster cycling than the Double Barreled. The Carbon Fiber requirement signals the late-game material curve kicking in.

Assault Rifle

  • Base Attack Power: 20
  • Unlock Level: 45
  • Materials: 40x Refined Ingot, 10x Polymer, 30x Carbon Fiber

Low per-bullet damage offset by sustained automatic fire. Best paired with stacked attack buffs and a generous magazine.

Rocket Launcher

  • Base Attack Power: 10,000
  • Unlock Level: 49
  • Materials: 75x Pal Metal Ingot, 30x Polymer, 50x Carbon Fiber

End-tier crowd control. Pal Metal Ingot is the gating material, so plan your mining runs accordingly.

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