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Getting around in Minecraft has always involved a compromise. Minecarts are slow, boats are stubborn, and elytra ask for a long climb before they pay off. Advanced Hook Launchers throws all of that aside and hands you three grappling tools that let you yank mobs, scale terrain, and swing through the world like you finally figured out what your weekends were missing.
This guide walks through downloading the mod, putting it on your HolyHosting server, mirroring the install client side, and crafting the hooks once you spawn in.
Advanced Hook Launchers, built by EnderLanky on CurseForge, ships with a required dependency called ForgeEndertech. It covers a wide version range from 1.7.10 through 1.19 and has racked up more than 37.9 million downloads. The package gives you three distinct launchers, each with its own behavior, so they complement one another instead of overlapping.
You need two jars: the launcher itself and the ForgeEndertech library.


Once both jars are sitting on your machine, you can move on to the server side.



Every player who plans to join the server needs the same two jars locally. The server will refuse the connection otherwise.


After joining the world you may notice nothing has visibly changed. That is intentional: every new item is crafted from vanilla materials. You start by building a base part, then assemble the specific hook you want.

This is the chassis that every variant uses.



Once a hook is in hand, combine it with more vanilla items, mostly dyes and string, to finish the launcher. Each model fits a different playstyle, so building all three is worth the effort.



All three launchers share the same control scheme, except the Pudge Hook handles the reel automatically.

Connecting to the server throws an error. The mod is usually missing or only partially loaded on the client. Double check that both jars sit inside your local `mods` folder and that you launched the Forge profile rather than the vanilla one. Then try the connection again.
The items appear but do nothing on the server. Test the mod in a singleplayer world. If it works there, the server is the culprit. Confirm the server is on the same Forge version and that both jars are present in its `mods` folder.
Minecraft crashes during startup. Read the error message before guessing. Most start-up failures point to either a Forge version mismatch or a missing dependency. ForgeEndertech is required on both ends, so make sure that jar is in both `mods` folders.
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