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Holy Team

Mods and plugins both make Minecraft more interesting, but they live in different ecosystems and rarely cooperate on the same server. By default, picking one means losing the other. SpongeForge is the bridge that breaks that rule, allowing a Forge modded server to also run a specific class of plugins.
There is a catch. Plugins built for Bukkit or Spigot will not load through SpongeForge. You need plugins that were written for the Sponge API. The good news is that most of the popular Bukkit utilities (permissions, anti-grief, world editing, essentials-style commands) already have a Sponge equivalent. The workflow below assumes you have a working SpongeForge server and want to start layering plugins on top.
Ore is the official Sponge plugin repository. Open it in your browser and search for the feature you need. Before downloading anything, open the plugin page and read the description carefully. Two details matter most:
Once you select a version, hit the yellow download button and save the `.jar` somewhere you will not lose it.
With the plugin downloaded, the rest happens inside your HolyHosting control panel.
When the server boots, the new plugin should appear in the console output along with the rest of the mods.
Server crashes immediately after adding a plugin. Nine times out of ten this is a missing dependency or a version mismatch. Open the latest crash log, find the line referencing the plugin, and verify that every required library is also present in `mods` and that the version targets the same Sponge API.
Plugin loads but commands do nothing. Usually a permissions issue. Install LuckPerms first, give yourself the appropriate group, then test again.
If the crash log does not point to anything obvious and the plugin still refuses to cooperate, the HolyHosting support team can take a look and help isolate the conflict.
Come chat with us and we will get back to you as soon as possible!
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