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A Minecraft server can be shaped into almost anything, from survival worlds with small quality-of-life changes to full custom gamemodes. Decorative heads are one of those small additions that can make a base, spawn, shop, or trophy room feel much more detailed.
Vanilla Minecraft includes a few skull blocks, but the selection is limited. MoreMobHeads expands that idea on Paper, Spigot, and other Bukkit-based servers by adding more mob heads, player heads, and block-themed heads. Players can collect them from drops, commands, and wandering trader offers, depending on how the server is configured.
The plugin is mostly used for decoration, but it also works well for PvP trophies, economy shops, and collectible rewards. A tiny barrel head on a shelf is oddly satisfying, which is probably how interior design starts in Minecraft.




If MoreMobHeads appears in green, the plugin loaded correctly.
If your server is not running the latest Minecraft version, use the correct MoreMobHeads build for that version. The Spigot page includes alternate downloads near the top of the plugin description.

Once MoreMobHeads is installed, normal gameplay will look almost the same at first. The plugin adds new ways for heads to appear, but players still need to kill mobs, defeat players, trade with wandering traders, or use commands to obtain them.
Most server owners can run the plugin with its default settings, but the real control comes from the configuration files. These settings decide drop chances, blocked mobs, disabled worlds, trade behavior, item names, and other details.

By default, killing another player can drop that player's head, commonly at a 50% chance depending on the plugin version and configuration. Mobs can also drop their heads, usually at a lower rate. These drops behave like normal items, and Looting can improve the odds when enabled in the settings.
Head names, item lore, and drop rates can be changed through the plugin files. This matters most on servers with shops or marketplaces, since rare heads can quickly become collectibles. If too many heads enter the economy, prices become decorative confetti. That is not always the goal.

MoreMobHeads can also provide block-style heads for decoration. These are useful for adding smaller visual details to builds, such as mini chests, barrels, crates, and themed objects. They work especially well in hubs, spawn areas, shops, storage rooms, and roleplay builds.

Custom wandering trader offers are another way players can collect heads. These trades usually cost emeralds, and some may require extra blocks or items. For default players, trades are often the easiest way to obtain decorative block heads without commands.
The trade list can be customized, though it may take some careful YAML editing. You can adjust what appears, what each trade costs, and how generous the offers should be. This is useful if you want heads to be rare collectibles instead of something every player stacks in a chest after one afternoon.
MoreMobHeads uses several files to control behavior. The main file is `config.yml`, while files such as `chance_config.yml` and `custom_trades.yml` handle drop rates and trade options. There is no single perfect setup, since a survival economy, PvP server, and creative building server will all want different values.
To edit the main configuration:



Useful settings to review include head drop chances, disabled worlds, blacklisted mobs, player head behavior, Looting support, and wandering trader options.
MoreMobHeads commands usually require a permission manager such as LuckPerms. Server operators may have broad access, but for ranks and regular players, permissions need to be assigned through permission nodes.
After setting up LuckPerms or a similar plugin, you can grant access to specific MoreMobHeads features. For example, `/mmh givemh` can be used to give a mob head when the correct permission is assigned. This is helpful for staff shops, event rewards, or testing decoration items before adding them to survival gameplay.
The most common cause is missing permissions. Install and configure a permission plugin such as LuckPerms, then assign the needed MoreMobHeads nodes to your account, rank, or staff group. If permissions are correct and commands still fail, check whether the plugin is enabled with `/plugins`.
Confirm that the downloaded MoreMobHeads build matches your Minecraft server version. Bukkit and Paper plugins can fail when the version is too old, too new, or meant for a different setup. Also check that the `.jar` file was uploaded into the correct `plugins` folder for the active server profile.
After the correct file is in the correct directory, restart the server and check the console for any startup errors.
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