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The vanilla enchanting system in Minecraft works, but after a few hundred hours it starts feeling like the same rotation of Protection, Sharpness, and Unbreaking. The Enchancement mod for Fabric throws that loop out and replaces it with 29 fresh enchantments, ranging from freezing mobs in their tracks to auto smelting ores the moment you mine them. It also strips durability from most gear and rebuilds the enchanting table from the ground up. This guide walks through downloading the mod, installing it on a client, and getting it running on a Minecraft server.
Head to the Enchancement page on CurseForge and open the Files tab at the top.

Find the version that matches your Minecraft install (Fabric 1.18 through 1.20.1 are supported). Click the three dots on the right of the entry, then choose Download File.

Drop the file somewhere you can find again. Repeat the same process for two required dependencies: Fabric API and ToolTipFix. If you are running an unusual Fabric build, check the Relations tab on each mod page for any extra dependencies.
Before adding the mod, confirm Fabric itself is installed for the exact Minecraft version you plan to use. Without it, Enchancement will not load.
Open your Minecraft launcher and click the folder icon next to your Fabric profile to open the install directory.

Inside, find the `mods` folder and copy in every file you just downloaded.

Launch the Fabric profile from the launcher. If everything is in place, the game boots and the mod is active.
The server side follows a similar pattern. Fabric must be installed on the server with the same Minecraft version as your client, otherwise mod loading fails. If you do not already host one, you can spin up a Minecraft server with HolyHosting and have Fabric ready before installing mods.
Open your server control panel and head to the file manager or FTP client.

Sign in with your FTP credentials, then enter the `mods` directory listed in the file tree.

Hit Upload at the top, then drag every mod file you downloaded into the window.

Once all uploads finish at 100%, return to the panel and restart the server. Connect from your client to confirm both sides recognize the mod.

Once you are back in your world, craft a regular enchanting table and place it down. The mod uses the same block, but everything around it works differently. You still need diamonds and lapis to enchant, so progress to the point where those are stocked. Bring an unenchanted weapon, tool, or piece of armor (tridents and fishing rods are fair game too).
The interface itself is the biggest visible change. There are no XP level requirements anymore, and every enchantment available shows up directly so there is no guessing involved. Each ability is also locked at its maximum tier from the start. The catch: you can only apply a single enchantment per item, so pick carefully when you build a kit.

Most vanilla durability is also gone. Gear no longer wears down across the bulk of items and enchantments, which removes a whole layer of grind. The trade off is balance: what you see on the enchanting screen is the entire toolkit, with no stacking of buffs.
Frostbite is one of the more entertaining additions. It freezes hostile mobs solid after a few hits, turning them into ice statues that drop their loot on the spot. Break the statue and ice shards spray outward, freezing anything nearby. Surrounded by zombies in a dungeon corridor? That is the moment Frostbite earns its keep.
Molten is the other crowd favorite, especially for anyone allergic to furnaces. Mining an ore block with a Molten tool gives you the ingot directly, skipping the smelting step entirely, and you still pick up the full experience drop. On a multiplayer server, it cuts diamond runs down to a fraction of the usual time.

With 29 enchantments in total spanning combat, mobility, and utility, there is plenty of variation to mix and match across players on the same server. Several work against other players too, which makes it a strong fit for PvP setups or roleplay worlds that want a deeper enchanting layer.
Which Minecraft versions support Enchancement? Fabric 1.18 through 1.20.1, including 1.19.
How many new enchantments are added? Twenty nine, covering combat, movement, and utility roles.
Are dependencies required? Yes. Fabric API and ToolTipFix both need to be installed alongside the mod.
Can the mod be configured? Yes. Open the `enchancement.json` file inside the `/config` directory on either the client or the server to adjust settings.
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