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Minecraft structures are great for loot, rare materials, and the occasional fight that gets out of hand. On busy multiplayer servers, though, villages, mansions, and other generated areas can be stripped clean quickly. MeteoritesPro helps solve that by adding random meteor impacts to Spigot and Paper servers.
These meteors fall from the sky, crash into the world, and leave behind craters with valuable blocks, barrels, and custom enemies. Server owners can control how often meteorites appear, where they spawn, and what kind of rewards players can find. Before the plugin can work properly, it needs to be installed and configured.






After the first restart, meteorites may not appear right away. The plugin needs a world name in its configuration before random meteor spawning works as expected. Server operators can still test it immediately with:
`/mp shoot [name]`
By default, the plugin includes `fire` and `ice` meteorite types. When a meteor lands, it throws blocks around, creates particles, and leaves a crater behind. That part is hard to miss, unless everyone on the server is somehow staring at a crafting table.
Each meteor can contain valuable blocks and a barrel with special loot. Opening the barrel is not free treasure, though. Meteorite Guardians spawn to defend it, so players should arrive with armor, weapons, and preferably an escape plan.
MeteoritesPro needs at least one important setting before random meteorites can spawn naturally: the world where they should appear. The same config file also includes options for spawn radius, meteor timing, loot, and protection hooks such as WorldGuard or GriefPrevention.



Be careful when editing YAML files. Spaces matter, and a missing space after a colon can stop the config from loading correctly.
MeteoritesPro commands require the correct permissions through a plugin such as LuckPerms, unless the player is a server operator. These commands are useful for testing meteor types, reloading changes, and controlling meteor spawning.
Common command uses include:
If a command does not work, check that the player has the required permission node or operator access.
Every meteorite can contain useful blocks and barrels with rare rewards. The default loot includes items such as the Alien Axe, The Arkenstone, and a Meteorite Diamond. These items may appear separately or together depending on the loot roll.

The default rewards can include strong enchantments, such as high Sharpness or Fortune levels. If those items are too powerful for your server economy, edit the plugin configuration and lower the rewards. You can also add more items to make meteor hunting feel less repetitive.
Opening a meteorite barrel triggers a guardian encounter. The default Meteorite Guardian uses iron armor and two golden axes. It behaves like a custom enemy, even though it is technically based on a wither skeleton. Only one guardian normally spawns at a time, giving players a fair chance to fight or run.

If MeteoritesPro does not appear in `/plugins`, confirm that the `.jar` file was uploaded to the correct `plugins` folder for the right server profile. The server must also be restarted after the upload. If it still fails, check that your server is running a compatible Spigot or Paper version supported by the plugin.
If random meteorites are not spawning, reopen `config.yml` and confirm that `random-meteorite-world` matches your world folder name exactly. Save the file after editing, then restart the server. You can also try `/mp reload`, but a full restart is the cleaner option when testing fresh configuration changes.
If config changes break the plugin, inspect the YAML formatting. Keep indentation consistent, preserve required spaces, and avoid changing option names unless the plugin documentation tells you to.
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