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Vanilla enchantments are a coin flip. You spend hours grinding for levels, slap your sword on the enchanting table, and walk away with Bane of Arthropods on the tool you wanted Sharpness for. The Enchanting Infuser mod, built for Forge and Fabric, removes the lottery. It adds two new tables that let players scroll through every available ability and pick exactly what to put on their gear. The advanced version goes further and lets you swap, remove, or repair enchantments without depending on Mending or an anvil. It pairs well with multiplayer servers where everyone wants their own ideal kit. Installing it on a Minecraft server takes only a few minutes, and the steps below walk through each part from download to configuration.
Start by grabbing the mod and its dependencies from CurseForge. You will need the main mod plus Puzzles Lib regardless of loader, and Fabric users also need Fabric API and Forge Config API Port.


Before adding the mod, install Forge or Fabric in your Minecraft launcher. The mod needs a loader to run, so do not skip this part.



The server side mirrors the client. Make sure your server is running the matching Forge or Fabric version, set through the version selector in your panel, then restart once so the loader generates its files.




The mod does not unlock the moment you log in. Joining the server with everything installed only hands you the recipes. Both infuser tables have their own crafting cost, and the advanced one specifically wants netherite, so a short grind comes first. Bookshelves still matter, since they power an infuser the same way they power a regular enchanting table. If you would rather test the mod without farming for materials, switch to creative or grant yourself operator access first. There are also some crossover features when other popular mods are present, and the sections below cover each major feature one at a time.

The basic Enchanting Infuser needs three Crying Obsidian, one Enchantment Table, two Amethyst Crystals, and one Book. Not the cheapest recipe in the game, but cave-diving for the components is part of the appeal. Once you place the table down, the mod is officially active.

If you can spare the netherite ingots, the Advanced Enchanting Infuser is worth crafting. It handles swaps, removes, and repairs on top of standard enchanting. All operations spend EXP, so keeping a mob farm or XP grinder running nearby pays off quickly.
A standard infuser lets you scroll through every compatible ability and apply exactly the one you want. Sharpness, Fire Aspect, Efficiency, all of them are listed. Use the arrow icons to move through the list. The EXP cost tends to be lower than vanilla in most cases, although the exact value can be adjusted later in the config.


The advanced infuser is the only way to rearrange enchantments on gear you have already enchanted. Drop Sharpness V down to III to free up some experience, or replace it with something else entirely. One sword can cover multiple roles without needing a chest full of duplicates.
If you never managed to land Mending on your favorite pickaxe, the advanced infuser still has you covered. Place the damaged item in the slot, click the anvil icon, and pay the EXP cost. The price scales with how broken the item is. Like everything else, this can be tuned or disabled in the configuration file.


When Apotheosis is also loaded, its custom enchantments show up in the infuser interface. That means abilities like Miner's Fervor become a normal pick from the list instead of something you fish for at a regular table. Both mods together turn the infuser into a one-stop shop for custom builds.
Server owners often want to nudge the balance of the mod, like raising or lowering EXP costs, or turning specific features off entirely. The mod ships with a config file that handles this. On Forge, the file lives in the global `config` directory. On Fabric, look in `world/serverconfig` instead, since Fabric scopes some configs per world.



Most setup problems trace back to a missing file. If players cannot connect after installing the mod, double check that every dependency is in the `mods` folder on the server, that the loader version matches what is selected in your panel's version selector, and that the client is running the matching Forge or Fabric profile. The mod refuses to load when any of those three things drift out of alignment.
Config edits cause a different kind of failure. The file uses TOML syntax, and a single misplaced quote or removed equals sign is enough to make the server reject it on boot. Avoid deleting punctuation, watch for typos, and double-check that any number you replaced is still a valid number. If the server keeps complaining about the file, force stop it before editing, save your changes, and try again. As a last resort, delete the file and restart so a fresh default copy gets generated.
If Apotheosis enchantments do not appear in the table, the most common cause is a missing Apotheosis dependency. Apotheosis has its own list of required mods, so check those before assuming the integration is broken. Operator or creative mode helps with testing. If everything still refuses to cooperate, the loader and mod versions may be slightly off, and rolling to a matching set usually fixes it.
For anything beyond that, the support team can take a look at logs and confirm whether the issue is with the install or with the mod itself.
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