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Vanilla Minecraft keeps potions simple. You drink one, splash another, and the brewing stand chugs along at a sleepy pace. That works for the basics, but anyone who has hoarded blaze powder for a long session knows the system was never built for automation or flashy combat. Dave's Potioneering is a Forge mod that rebuilds the whole experience. It adds queued ingredients for continuous brewing, a wearable gauntlet for applying effects in combat, coated weapons, umbrellas, and a handful of other items worth playing with. Setup is short, though new operators usually want a walkthrough before going live with it.
This guide covers downloading the mod, installing it on both client and server, and using the headline features on a HolyHosting Minecraft server.
Start on the official CurseForge listing for Dave's Potioneering.


The mod runs on Forge, so you need Forge installed on your launcher before anything else. Once that is in place, load the .jars like this:



Server side, the process is similar and takes only a couple of minutes. Confirm your server is running Forge under your panel's version selector before starting, otherwise the mod will not load.




Once you join with Dave's Potioneering loaded, you will notice a handful of new craftables. Operators in creative mode can pull up the full list, which is the quickest way to study the additions. Most items relate to brewing or applying effects in some way. Hover over anything in your inventory to read the in-game tooltip, which is more helpful than it sounds when there are this many new blocks at once. The sections below cover the headline features.

The Compound Brewing Stand is the new heart of the brewing system. The recipe calls for 2 Crying Obsidian, 3 Basalt, 1 standard Brewing Stand, and 1 Hopper. Once crafted, it produces potions at twice the speed of the vanilla stand, accepts stacked bottles, and can be wired into redstone for full automation.
The GUI adds four extra ingredient slots that feed right to left. Line them up properly and the stand keeps making potions back to back without supervision. Push it further with hoppers and redstone for a hands-off setup, though that does take more resources to build. As a small bonus, you now earn XP from brewing, which is something vanilla never offered.


The gauntlet is exactly what it sounds like. Craft a basic Copper Gauntlet from 6 Copper, upgrade it at a Smithing Table with a Netherite Ingot, then combine the Netherite Gauntlet with 6 Glass Bottles, 1 Lever, and 1 Hopper to get the Potioneer Gauntlet. It holds potion effects you can cycle through during a fight. JEI is strongly recommended here, since the recipes start to stack up quickly.

To load effects onto the gauntlet you need a Potion Injector. The recipe is 4 Diorite, 2 Leather, 2 Glass, and 1 Stone Button. Once built, you also need Lingering Potions and Blaze Powder on hand. Drop the lingering potions into the injector's slots along with the blaze powder to bring the gauntlet online. A single gauntlet can carry up to six different effects, which leaves plenty of room for mixed combos.


Hold the powered gauntlet in your hand. Shift plus middle mouse opens the rearrangement popup so you can position your effects. Shift plus scroll wheel cycles between them. Before any effect actually fires, activate the blaze powder with shift plus right click, which changes the gauntlet's appearance. After that, any monster or unlucky player on the server is fair game.

The Reinforced Cauldron stores any potion you pour into it and doubles as an unlimited water source for bottles. Pour in Instant Damage or Poison and the liquid changes color to match. The cauldron is also the doorway to coated weapons. The recipe is 1 Cauldron surrounded by 6 Gold ingots along its sides.


To coat a sword or tool, first right click the cauldron with Dragon's Breath to wake up its magical side. Then toss your item in and wait for the liquid to drain into it. When the process finishes, pick the item back up and hover over it to confirm the effect now applied. While the weapon is in your hand, other players will see particles drifting off it that change based on the potion used. A coated tool carries 25 charges before it needs another bath in the cauldron. The default config restricts coating to weapons, but it can be opened up to other items through the settings.
There is more to dig into beyond the headline blocks. Quick rundown of the items most players will reach for, with the mod's official roadmap also worth a look for what is on the way.

Milk Bottles replace the old milk bucket and remove harmful or positive effects from your character. They also clean coated weapons when added to a Reinforced Cauldron, which is handy when you regret coating that diamond sword in Slowness as a joke.

Invisibility 2 is the souped-up version of vanilla invisibility. It strips the particle trail that normally gives sneaky players away. Borderline overpowered, but very useful in PvP scenarios where surprise actually matters.

Umbrellas come in plenty of styles, some flashier than others. Their core purpose is blocking incoming splash and lingering potions, but they double as cosmetic gear. They are quite large on screen, even when dropped on the ground.
A few behaviors are exposed in the config file. From there you can tweak the gauntlet cooldown or allow coating on any item type. The file is reached through FTP.



Most issues with Dave's Potioneering come down to install mistakes. Double check that the mod file actually landed in the mods folder on both the client and the server, and that GeckoLib is sitting next to it. If you have more than one server profile, confirm you are running the right one. A restart of the server is mandatory after dropping in new files, and the same is true for the launcher on the client side.
For configuration edits, any change made through the FTP file editor needs the Save button followed by a server restart. Skipping either step means your edits never load. Watch out for spacing and value formatting in the TOML file too, since a stray character is enough to make the mod fall back on defaults.
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