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Running an Unturned server gives you more control than a local world. You can choose the map, invite friends, build a public community, assign admins, enable cheats, add plugins, and install Workshop content. Some steps involve editing configuration files, but the process is manageable once you know where each setting lives.
This guide walks through the basic server installation, then covers the first settings most owners usually need.

After the server is online, the next job is configuration. Most Unturned servers need at least a few changes, such as adding an owner account, turning on cheats for testing, changing the default map, or adding plugins and Workshop mods.
The sections below cover the common setup tasks in a practical order.


Unturned uses SteamID64 values to identify admin accounts. You will need the SteamID64 for each player who should receive admin permissions.

```text owner SteamID64 ```
Replace `SteamID64` with the actual value you copied. Put each admin or owner entry on its own line.

```text /admin SteamID64 ```
Cheats are useful for testing, admin work, and controlled private servers. They should be used carefully on public servers unless that is part of the server design.

```text Cheats Enabled ```

Admins can run Unturned commands in-game once permissions are configured. A few common examples include admin assignment, teleporting, giving items, changing the time, and managing players. For a full reference, use an Unturned commands guide so you can check exact syntax before running commands on a live server. Guessing commands in production is a reliable way to create exciting problems.
The map is controlled through the same `Commands.dat` file.
```text map MapName ```
Replace `MapName` with the map you want to load.

Popular built-in maps can vary by game version and installed content, so use the exact map name expected by Unturned. If you want to use a Workshop map, install it as Workshop content first, then configure the server to load it.
Plugins are commonly used for moderation, economy systems, permissions, quality-of-life features, and other server additions. The automatic OpenMod install method is usually the easiest option.


```text openmod reload ```
Workshop mods can add items, vehicles, maps, structures, and other custom content. To load them on a dedicated server, add their Workshop IDs to the server's Workshop download configuration.






A basic example looks like this:
```json "File_IDs": [ 123456789, 987654321 ] ```
If a mod requires another dependency, add that dependency's Workshop ID as well. For Workshop maps, install the map content and then set the map name in `Commands.dat` so the server knows which world to load.
An Unturned server starts with the game installation, but the real setup comes from configuration. Once you can connect, add admins, enable the options you need, choose a map, and install plugins or Workshop mods, you have the foundation for a private survival world or a larger public server.
Make changes in small batches and test after each restart. That habit makes server setup much easier to debug and keeps your Unturned world stable while you shape it into the experience you want.
Come chat with us and we will get back to you as soon as possible!
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