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Minecraft enchantments can turn basic gear into long-lasting tools, stronger weapons, safer armor, or occasionally a cursed mistake that refuses to leave. The in-game enchanting language is not exactly beginner-friendly, so this reference lists every vanilla enchantment with its compatible item types, maximum level, incompatibilities, and main effect.
Type: All items and armor with durability.
Max Level: III
Incompatibilities: None
Reduces the chance that an item loses durability when used.
Type: All items and armor with durability.
Max Level: I
Incompatibilities: Infinity
Experience orbs repair equipped or held items with Mending instead of going to the experience bar.
Note: Mending is rare. It is commonly found as an enchanted book from chest loot, fishing, and trading. Bedrock Edition players can also obtain it through village raids.
Type: Pickaxe, Axe, Shovel, Hoe, Shears
Max Level: V
Incompatibilities: None
Increases block gathering speed. In Java Edition, Efficiency also improves an axe's shield stun chance by 5% per level.
Type: Pickaxe, Axe, Shovel, Hoe
Max Level: III
Incompatibilities: Silk Touch
Increases drops from blocks that already drop items, such as diamonds, emeralds, lapis, and coal. Blocks like iron ore and ancient debris are not affected in the same way.
Type: Pickaxe, Axe, Shovel, Hoe, Shears
Max Level: I
Incompatibilities: Fortune
Makes many blocks drop themselves instead of their usual item drops. Diamond ore, for example, drops as diamond ore instead of diamonds.
Type: Fishing Rod
Max Level: III
Incompatibilities: None
Shortens the wait before a fish bites by five seconds per level. At level III, the maximum bite window becomes 5 to 15 seconds.
Type: Fishing Rod
Max Level: III
Incompatibilities: None
Raises the chance of fishing treasure and lowers the chance of junk catches.
Type: Sword, Axe
Max Level: V
Incompatibilities: Smite, Bane of Arthropods
Increases damage against players and mobs.
Type: Sword, Axe
Max Level: V
Incompatibilities: Sharpness, Bane of Arthropods
Increases damage against undead mobs, including the Wither and Warden.
Type: Sword, Axe
Max Level: V
Incompatibilities: Sharpness, Smite
Deals extra damage to spiders, cave spiders, silverfish, endermites, and bees, while also applying Slowness IV.
Type: Sword
Max Level: III
Incompatibilities: None
Increases the damage from sword sweeping attacks.
Note: Sweeping Edge is exclusive to Java Edition.
Type: Sword
Max Level: II
Incompatibilities: None
Sets mobs and players on fire when hit. In Bedrock Edition, Fire Aspect swords can also light candles, campfires, and TNT.
Type: Sword
Max Level: II
Incompatibilities: None
Increases the distance targets are pushed back by attacks.
Type: Sword
Max Level: III
Incompatibilities: None
Increases item drops from mobs killed with the enchanted sword.
Type: Axe
Max Level: III
Incompatibilities: Sharpness, Smite, Bane of Arthropods
Increases axe damage and shield stunning.
Note: Cleaving is an unreleased Java Edition enchantment and may change if it is released.
Type: Trident
Max Level: V
Incompatibilities: None
In Java Edition, Impaling increases damage against mobs that naturally spawn in oceans. In Bedrock Edition, it increases damage against mobs and players that are in water or rain.
Type: Trident
Max Level: I
Incompatibilities: Riptide
Summons lightning on enemies hit by the trident. It only works during thunderstorms and only when the target is outside.
Type: Trident
Max Level: III
Incompatibilities: Riptide
Causes thrown tridents to return automatically. Higher levels reduce the return time.
Type: Trident
Max Level: III
Incompatibilities: Channeling, Loyalty
Launches the player with the thrown trident. Riptide only works in water or rain.
Type: Bow
Max Level: V
Incompatibilities: None
Increases arrow damage.
Type: Bow
Max Level: II
Incompatibilities: None
Increases arrow knockback.
Type: Bow
Max Level: I
Incompatibilities: None
Fires flaming arrows. The effect does not work in rain or underwater. Flaming arrows can also light candles, campfires, and TNT.
Type: Bow
Max Level: I
Incompatibilities: Mending
Lets bows fire without consuming normal arrows. Tipped arrows and spectral arrows still must be supplied.
Type: Crossbow
Max Level: III
Incompatibilities: None
Reduces crossbow loading time.
Type: Crossbow
Max Level: IV
Incompatibilities: Multishot
Allows arrows to pass through mobs, players, and shields.
Type: Crossbow
Max Level: I
Incompatibilities: Piercing
Fires three arrows in a spread while consuming only one arrow.
Type: Helmet, Turtle Shell
Max Level: I
Incompatibilities: None
Improves mining speed underwater.
Type: Helmet, Turtle Shell
Max Level: III
Incompatibilities: None
Increases how long players can stay underwater before needing air.
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Projectile Protection, Fire Protection, Blast Protection
Reduces most damage types. Status effects such as poison and wither are not reduced.
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Fire Protection, Blast Protection
Reduces projectile damage.
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Projectile Protection, Blast Protection
Reduces fire damage and shortens burn time from lava, fire, Fire Aspect, and similar sources.
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Projectile Protection, Fire Protection
Reduces explosion damage and explosion knockback.
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: III
Incompatibilities: None
Damages attackers when they hit the enchanted armor. This costs durability on the armor piece.
Type: Boots
Max Level: IV
Incompatibilities: None
Reduces fall damage.
Type: Boots
Max Level: III
Incompatibilities: Swift Sneak
Increases movement speed on soul sand and soul soil, at the cost of durability.
Note: Soul Speed can only be obtained by bartering with piglins.
Type: Leggings
Max Level: III
Incompatibilities: Soul Speed, Frost Walker, Depth Strider
Increases movement speed while sneaking.
Note: Swift Sneak can only be found by looting ancient cities.
Type: Boots
Max Level: II
Incompatibilities: Swift Sneak, Depth Strider
Turns nearby water into frosted ice, allowing temporary water walking. It also lets players stand on campfires and magma blocks without taking damage.
Note: Frost Walker can only be obtained through chest loot, fishing, village raids, and trading.
Type: Boots
Max Level: III
Incompatibilities: Swift Sneak, Frost Walker
Increases underwater movement speed.
Type: All Items
Max Level: I
Incompatibilities: None
Destroys the cursed item when the player dies.
Note: Curse of Vanishing comes from chest loot and fishing. Java Edition players may also find it through villager trading.
Type: Wearable items for the head, chest, legs, and feet armor slots.
Max Level: I
Incompatibilities: None
Prevents the cursed item from being removed unless the player uses creative mode, the item breaks, or the player dies.
Note: Curse of Binding comes from chest loot and fishing. Java Edition players may also find it through villager trading.
As of version 1.19, that covers the vanilla Minecraft enchantment list. Most enchantments improve a clear part of survival, combat, mining, or exploration, while curses exist to make loot chests slightly more suspicious than they already were.
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