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Project Zomboid has plenty of places to loot, barricade, and eventually regret entering. After enough runs through the same towns, though, a new map can make the apocalypse feel fresh again. Steam Workshop maps can add expanded areas, redesigned locations, or entirely new places to survive.
This guide explains how to subscribe to a Workshop map, find the needed files, upload them to your Project Zomboid server, and update the server configuration so the map loads correctly.





The files are now on the server, but Project Zomboid still needs to know where the new spawn data is located.

`{ name = "MapName", file = "media/maps/MapName/spawnpoints.lua" },`




Launch Project Zomboid and join the server normally. For best results, connect with a new user account so the fresh spawn options can appear correctly. If everything was entered properly, the Workshop map should be available as a starting area.
To remove the map, stop the server, delete the uploaded map folders, and remove the related entries from `world_spawnregions.lua`, Mods, Map, and WorkshopItems. Restart afterward so the server loads the cleaned configuration.
Come chat with us and we will get back to you as soon as possible!
Contact SupportUnlock additional character traits and stretch your skill point budget in Project Zomboid, both for solo runs and on a HolyHosting server.
Manage your Project Zomboid server files through both the in-browser FTP panel and a desktop client like FileZilla, with notes on save folders, configs, and common fixes.
Learn how to find your Project Zomboid server address, add it through Steam or the in-game server list, and fix common connection problems.