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Sons of the Forest hides a useful shortcut for anyone tired of running the same crafting loop. Every item in the game carries a numeric ID, and with a bit of save file editing you can drop those items straight into your inventory. The catch is that the process is not as obvious as typing a command into a console, so it pays to know exactly what you are doing before opening that file.
This guide lists every known item ID and walks through the safest way to put them to use.

Think of each ID as a barcode the engine reads instead of the item's name. A three-digit number is faster and less error prone than parsing alphanumeric strings, which is why most games store inventories this way under the hood. The reference below groups every Sons of the Forest ID by category so you can find what you need quickly.

There are two practical paths. The simpler one is a trainer such as WeMod, which surfaces spawn toggles through its own interface. The other route is editing the save file directly, which gives full control but asks for a bit of care.
Warning: back up the save before changing anything. A misplaced character can corrupt the file and erase hours of progress.
The direct edit workflow looks like this:
A concrete example: the Rope Gun is ID 522, so the line becomes `{"ItemId":522,"TotalCount":1,"UniqueItems":[]}`. The same trick works for unlocking certain trophies such as Maker, because the game treats spawned items as valid inventory entries.
If you would rather experiment without risking your main world, running a dedicated server is a clean way to test spawns and share the results with friends in real time.
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