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Setting sail in Voyagers of Nera is easier when your fingers already know where to land. The good news is that the game supports mouse and keyboard, Xbox controllers, and PlayStation pads out of the box. Default bindings are listed below for each input method, and every one of them can be reassigned in the settings menu if a key fights against your muscle memory.
Keep in mind the title is still in early access, so a handful of actions may shift between patches, and not every input has been wired into the controller layout yet. The Emote Wheel, for instance, currently lives on the keyboard only. Everything required to play the core game still works on a gamepad regardless.

If you have logged hours in any modern survival or action RPG, these defaults will feel almost identical. Attack, dodge, sprint, swim, jump, build. Nothing exotic.


Rebind anything that feels off through the in-game settings, and revisit the bindings after future early access patches in case new actions appear or existing ones get shuffled around.
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Contact SupportRanked guide to the strongest weapons in Windrose, from the Dragon's Breath blunderbuss to the Dueling Greatsword. Damage stats, bonus effects, scaling, and full crafting paths included.
Crafting recipes, Piastre costs, cannon counts, and faction variants for every ship in Windrose. Plan your fleet from rowboat to Frigate without wasting a single resource.
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