Other Games

The Isle Species Guide: Stats, Combat Traits, and Playstyles for Every Dinosaur

Other Games·April 12, 2024·50 min read

Picking the right dinosaur in The Isle is the difference between climbing the food chain and ending up as someone's afternoon snack. Every species has a distinct stat profile, a unique combat kit, and a playstyle that rewards specific habits. The roundup below covers every playable dinosaur currently live in the game, with full stats and notes on what makes each one tick.

Species that are still in development, retired from the active roster, or only accessible through mods are not covered here.

The Full Playable Roster

The playable list splits cleanly into two camps: carnivores that chase and herbivores that defend. Within each camp, dinosaurs trade away one stat to gain another, so the best pick depends entirely on how aggressive (or paranoid) you want to play.

Carnivores

Omniraptor

Added in patch 0.4.0.06, the Omniraptor rewards fast hands and quicker thinking. It was originally released under the Utahraptor name and was renamed during Update #5.5.

This is a textbook glass cannon. The output is great, the survivability is not. Players still learning to dodge will eat damage they did not have to take.

Stats

  • Health: 100 to 1,000
  • Grow duration: 1 hour 15 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 8.8 km/h
  • Hatchling (25%): 28.6 km/h
  • Juvenile (50%): 48.1 km/h
  • Sub Adult (75%): 50.1 km/h
  • Adult (100%): 46.8 km/h
  • Hunger time: 45 minutes
  • Thirst time: 20 to 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.08 N
  • Hatchling (25%): 3.76 N
  • Juvenile (50%): 17.75 N
  • Sub Adult (75%): 31.67 N
  • Adult (100%): 65 N

Carnotaurus

The Carnotaurus shares the Omniraptor's fragile health bar but trades raptor agility for raw sprinting power. It is one of the fastest dinosaurs in the entire roster, which makes running down lighter prey trivial. Anything bigger, especially an Allosaurus controlled by a competent player, will hand you a quick lesson in humility. If you enjoy hit-and-run hunting, this one is a strong pick.

Stats

  • Health: 200 to 2,000
  • Grow duration: 2 hours 15 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 14 km/h
  • Hatchling (25%): 43.1 km/h
  • Juvenile (50%): 50.1 km/h
  • Sub Adult (75%): 52 km/h
  • Adult (100%): 55.6 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.37 N
  • Hatchling (25%): 32.5 N
  • Juvenile (50%): 77.7 N
  • Sub Adult (75%): 125.9 N
  • Adult (100%): 175 N

Ceratosaurus

The Ceratosaurus is the thinking player's carnivore. It is not the strongest apex on the map, but solid defenses and a versatile combat kit let it punch above its weight in most fights.

Its signature trick is the bacterial bite. Anything tagged with it suffers movement penalties, which usually turns a tough fight into a one-sided cleanup.

Stats

  • Health: 150 to 2,250
  • Grow duration: 2 hours 30 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 8.8 km/h
  • Juvenile (25%): 27.8 km/h
  • Sub Adult (50%): 36.4 km/h
  • Young Adult (75%): 39.4 km/h
  • Adult (100%): 40.2 km/h
  • Hunger time: 75 to 600 minutes
  • Thirst time: 20 to 60 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.2 N
  • Hatchling (25%): 26.7 N
  • Juvenile (50%): 65.8 N
  • Sub Adult (75%): 107.7 N
  • Adult (100%): 150 N

Dilophosaurus

The Dilophosaurus is a nocturnal hunter. Its night vision is excellent, which makes ambushes in the dark its preferred method of starting any conversation. During the day, it is much more vulnerable. The catch is that it eats slowly and loudly, so an interrupted meal is often the first sign that something larger has noticed you.

Stats

  • Health: 50 to 500
  • Grow duration: 1 hour 50 minutes
  • Running speed by stage:
  • Juvenile: 38.9 km/h
  • Adult: 45.5 km/h
  • Hunger time: 88 minutes
  • Thirst time: 20 to 60 minutes
  • Damage by stage:
  • Juvenile: 27 to 70
  • Adult: 75 to 150

Herrerasaurus

The Herrerasaurus is another stalker that lives and dies on hit-and-run pressure. It blends into terrain better than most species, which makes it a natural ambusher. Like the Dilophosaurus, it eats slowly, so you will want to drag carcasses somewhere out of sight before settling in. Players who can stay invisible during meals tend to climb to apex status quickly with this one.

Stats

  • Health: 175
  • Grow duration: 1 hour 40 minutes
  • Running speed: 45 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage: 30 (bite) and 400 to 450 (pounce)

Troodon

The Troodon trades brute force for cunning. Solo play is rough, but coordinated groups of Troodons can drop targets several tiers above them. The toolkit centers on agility, ambush positioning, and a venomous pounce that scales damage over time. Bring friends or do not bring Troodon.

Stats

  • Grow duration: 40 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 13.1 km/h
  • Juvenile (25%): 35.7 km/h
  • Sub Adult (50%): 40.4 km/h
  • Young Adult (75%): 42.5 km/h
  • Adult (100%): 45 km/h
  • Damage by stage:
  • Hatchling (0.167%): 0.01 N
  • Hatchling (25%): 0.4 N
  • Juvenile (50%): 3.3 N
  • Sub Adult (75%): 7.5 N
  • Adult (100%): 15 N

Deinosuchus

The Deinosuchus rules the water. Hiding in shallows and exploding upward as something stops by for a drink is its bread and butter. Underwater stamina is essentially unlimited compared to other species, so prolonged chases in rivers and lakes almost always end the same way.

On land, the story flips. Slow movement and a clumsy turn radius make it a soft target if it strays too far from a shoreline.

Stats

  • Grow duration: 3 hours
  • Running speed by stage:
  • Hatchling (0.167%): 5.7 km/h
  • Hatchling (25%): 23.8 km/h
  • Juvenile (50%): 20.4 km/h
  • Sub Adult (75%): 18.4 km/h
  • Adult (100%): 18 km/h
  • Hunger time: 90 minutes
  • Damage by stage:
  • Hatchling (0.167%): 1 N
  • Hatchling (25%): 130.8 N
  • Juvenile (50%): 274.5 N
  • Sub Adult (75%): 387.3 N
  • Adult (100%): 500 N

Pteranodon

The Pteranodon is the only species that gives you the map from above. Flight stamina drains slowly, so long patrols and quick repositions are both viable. Use it for scouting prey, tracking allied dinosaurs, or bailing out of fights you should not be in.

The downsides are real. Any solid hit can put one down for good, and clipping a cliff face mid-flight tends to end with a pancake.

Stats

  • Grow duration: 40 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 3.6 km/h
  • Hatchling (25%): 10.2 km/h
  • Juvenile (50%): 19.6 km/h
  • Sub Adult (75%): 25.5 km/h
  • Adult (100%): 28.5 km/h
  • Damage by stage:
  • Hatchling (0.167%): 0.01 N
  • Hatchling (25%): 1.37 N
  • Juvenile (50%): 7.47 N
  • Sub Adult (75%): 13.67 N
  • Adult (100%): 20 N

Herbivores

Stegosaurus

The Stegosaurus is the heavy armor option. Tough hide soaks damage, and the spiked tail puts out serious damage and stacks bleeding on anything that gets too close. The trade is mobility. Top speed is mediocre, and faster predators will happily kite the Stegosaurus until they find an opening.

Stats

  • Health: 400 to 4,500
  • Grow duration: 5 hours
  • Running speed by stage:
  • Hatchling (0.167%): 5.6 km/h
  • Juvenile (25%): 32.4 km/h
  • Sub Adult (50%): 28.5 km/h
  • Young Adult (75%): 32.3 km/h
  • Adult (100%): 26.2 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.04 N
  • Hatchling (25%): 13.33 N
  • Juvenile (50%): 28.84 N
  • Sub Adult (75%): 36.47 N
  • Adult (100%): 50 N

Dryosaurus

The Dryosaurus is small, fast, and almost impossible to kill if you play the escape angles correctly. The Isle calculates damage with body mass weighted heavily, so any offense you try to put out hits like a tap on the shoulder. Pick this one if you want to specialize in surviving rather than fighting.

Stats

  • Health: 50 to 350
  • Grow duration: 30 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 5.6 km/h
  • Hatchling (25%): 19.7 km/h
  • Juvenile (50%): 35.2 km/h
  • Sub Adult (75%): 42.2 km/h
  • Adult (100%): 45 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.03 N
  • Hatchling (25%): 1.73 N
  • Juvenile (50%): 6.72 N
  • Sub Adult (75%): 12.95 N
  • Adult (100%): 20 N

Tenontosaurus

Do not let the calm posture fool you. The Tenontosaurus has fast claw swipes that apply bleed and sweeping attacks that hit multiple targets at once, which makes it one of the better crowd-control herbivores in the game. Speedy carnivores like the Omniraptor can still outpace it, so positioning matters when more than one attacker shows up.

Stats

  • Health: 200 to 2,000
  • Grow duration: 1 hour 45 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 6 km/h
  • Hatchling (25%): 31.3 km/h
  • Juvenile (50%): 41 km/h
  • Sub Adult (75%): 42.4 km/h
  • Adult (100%): 40.3 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.05 N
  • Hatchling (25%): 5.8 N
  • Juvenile (50%): 13.6 N
  • Sub Adult (75%): 23.4 N
  • Adult (100%): 35 N

Hypsilophodon

The Hypsilophodon is a balanced kit wrapped in a small frame. Top speed and compact hitboxes let it slip out of fights most species cannot escape from. Its signature defensive move is a blinding spit that buys time when an escape route is needed.

Damage output is weak, and the species has a steep learning curve. Take this one if you enjoy outsmarting opponents more than fighting them.

Stats

  • Health: 100
  • Grow duration: N/A
  • Running speed by stage:
  • Hatchling (0.167%): 4 km/h
  • Hatchling (25%): 10.2 km/h
  • Juvenile (50%): 24 km/h
  • Sub Adult (75%): 34.3 km/h
  • Adult (100%): 39.6 km/h
  • Hunger time: 45 minutes
  • Thirst time: 30 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0 N
  • Hatchling (25%): 0.02 N
  • Juvenile (50%): 0.55 N
  • Sub Adult (75%): 1.27 N
  • Adult (100%): 2 N

Pachycephalosaurus

The Pachycephalosaurus is the headbutt specialist of the herbivore lineup. Its signature charge inflicts heavy disruption and works particularly well against fragile carnivores like the Omniraptor.

Despite the strong opener, this species is built around defense more than offense. Pick it if you want a herbivore that can stand its ground rather than win a chase.

Stats

  • Health: 5 to 1,300
  • Grow duration: 2 hours 10 minutes
  • Running speed by stage:
  • Hatchling (0.167%): 8.2 km/h
  • Juvenile (25%): 27.2 km/h
  • Sub Adult (50%): 45.9 km/h
  • Young Adult (75%): 47.4 km/h
  • Adult (100%): 41.8 km/h
  • Hunger time: 20 to 110 minutes
  • Thirst time: 60 minutes
  • Damage by stage:
  • Hatchling (0.167%): 0.03 N
  • Hatchling (25%): 2.16 N
  • Juvenile (50%): 9.5 N
  • Sub Adult (75%): 20.2 N
  • Adult (100%): 30 N

Picking Your Starting Species

If you are new, lean into either the Carnotaurus or the Tenontosaurus. Both forgive mistakes better than most options, and their kits teach the basics of speed and crowd control without punishing experimentation. Once you have a few survival cycles under your belt, branch out into the trickier picks like the Troodon, the Pteranodon, or the Deinosuchus.

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