Come chat with us and we will get back to you as soon as possible!
Contact SupportHolyHosting
Holy Team

Moving in with someone is rarely smooth, in real life or in Pelican Town. Stardew Valley 1.6 softens the awkward first week of married life with a proper honeymoon phase, calmer spouse moods, and a handful of quieter adjustments most players miss on their first farm.
This guide walks through the full marriage process under 1.6 and breaks down every change ConcernedApe rolled into the update.

The core loop has not changed. Pick a partner, build the relationship, hand over an unusual piece of jewelry, and three days later you are married. Version 1.6 keeps that flow intact and instead tweaks what happens after the wedding.
If you are new to the game or returning after a long break, here is the short version.

There are no gender restrictions in Stardew Valley. Any of the twelve eligible villagers will accept a proposal from any farmer, provided the relationship is strong enough.
The romance candidates are:
Each of them has a distinct personality and a specific list of loved, liked, disliked, and hated gifts. Matching those preferences is the fastest way to climb their heart meter without grinding generic interactions.
Tip: If you cannot decide, check the Stardew Valley Spouse Tier List for a quick read on who tends to be the easiest and most rewarding partner.

No villager will say yes if you have barely spoken to them. The reliable way to raise affection is gifts, twice per week, focused on items they love. Random conversations and remembering birthdays speed things up too.
Heart icons next to each portrait in the social menu show exactly where you stand. Ignore a partner for too long, give them something they hate, or skip their birthday, and that meter slides backward. Stardew is not subtle about hurt feelings.

Once you reach 10 hearts, a proposal becomes possible. Instead of a ring, local custom calls for a Mermaid's Pendant, which costs 5,000g from the Old Mariner at the Beach.
A few conditions apply before he shows up:
Hand the pendant to your chosen partner, hear them say yes, and the ceremony takes place three in-game days later.

This is the headline change in 1.6. The first seven days after the wedding now count as a honeymoon period. During that window, your spouse is far less likely to become sad or irritable about the upheaval of moving onto a farm with someone they met a couple of seasons ago.
In earlier versions, newly married NPCs often spent entire days moping in bed, which made it nearly impossible to grow the relationship past the ceremony. The honeymoon phase essentially fixes the post-marriage slump.
The hidden depression threshold for spouses is also tunable in the background. You cannot see the meter, but consistent attention, gifts, and conversations keep partners above the line and stop bad moods from cascading. For the full patch breakdown, see the official Stardew Valley 1.6 changelog.

The honeymoon is the headline, but several smaller adjustments are worth knowing:
Marriage in 1.6 still rewards patience and gift-giving, but the early days now feel less like a slow breakup and more like the start of a new chapter on the farm.
Come chat with us and we will get back to you as soon as possible!
Contact SupportRanked guide to the strongest weapons in Windrose, from the Dragon's Breath blunderbuss to the Dueling Greatsword. Damage stats, bonus effects, scaling, and full crafting paths included.
Crafting recipes, Piastre costs, cannon counts, and faction variants for every ship in Windrose. Plan your fleet from rowboat to Frigate without wasting a single resource.
Assetto Corsa EVO update 0.6 adds Sebring International Raceway, six cars, suspension and collision improvements, MoTeC support, and self-hosted servers.