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The newest patch for Smalland: Survive the Wilds, nicknamed the Guild and Stables update, is now live across all platforms. It packs in a coop-focused guild system, a proper home for your companions, two fresh encampments to discover, a mystery creature, and a long list of fixes. Here is the full rundown of what changed.

No countdowns or pre-orders needed. The update is already deployed, so you and your group can drop in tonight. Steam is also running a sale on the base game, which makes this a decent moment to recruit anyone who has been on the fence.
Cooperative play finally gets a real backbone now that proper guilds exist at the server level. The highlights:
Pets are no longer hanging around the camp like furniture. Three stable types now exist, each sized for a different class of companion, so your menagerie has dedicated housing.
Two new tools also handle long-distance companion management:
The northern map gets two additional Tree Encampments that slot into your existing network. Talk to Bonniedel if you need a nudge on locating or activating them.
A new task also brings the Roufus-Bellied Tit into the world for the first time. It has never been seen in Smalland before, so plan a hunt with your guild and see who spots it first.
The rest of the changelog covers UX, balance, and a handful of long-standing annoyances:
This is one entry in a longer 2025 plan. If you want to see what else is on the way, the studio has published its 2025 content roadmap on Steam.
Come chat with us and we will get back to you as soon as possible!
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