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Hyland Point has a power vacuum waiting to be filled, and Schedule 1 dedicated server hosting is now live at HolyHosting. The launch was made possible through a partnership with mod creator HyTeKGames, the same team behind the RDS project for Raft. Pick a plan, spin up a server, and start moving product across the city with friends.

You begin as a small-time dealer in a city that does not care about your résumé. Brewing, distribution, expansion, and the occasional run-in with law enforcement are all part of the climb. The cartel is hiring at the top, and a Schedule 1 dedicated server gives you and your crew the room to take over without the limitations of a peer-hosted game.
Money does not happen until product is on the street. Schedule 1 has you cooking substances from the ground up, unlocking new recipes as you progress and improving potency to keep customers loyal. Better recipes mean better margins, which fund bigger operations.
Once you have a stash, the next problem is logistics. You can hand-deliver on foot, drive, or skateboard between buyers, which is exactly as dignified as it sounds for a future crime boss. Eventually you can hire NPCs to handle the routes while you focus on the strategic side of the operation.
The drug trade is, predictably, illegal. Schedule 1 expects you to deal with the police, either by losing them in an alley or by reaching for a melee weapon or firearm. Stocking the right gear is part of the job. So is knowing when to run.
Profit is fuel. As cash comes in, you reinvest into better properties, larger production setups, and more NPC labor. Distribution expands, your product catalog grows, and the cycle repeats. Spending money to make money is the entire business model, and Schedule 1 leans into it hard.
A dedicated server makes co-op the default. Take Hyland Point with a coordinated crew, or let one player sabotage everyone else for sport. Schedule 1 lets you split roles across production, sales, and security so the work actually gets done.
Schedule 1 currently has no native dedicated server support, so HyTeKGames built a mod that adds it. The setup mirrors what was done for Raft via RDS. Both the client and server are modded, which bypasses the Steam lobby system, removes the original 4-player cap, and routes matchmaking through a custom server list. The mod also handles patching, bug fixes, automation, save loading, and details like sleep cycles so the game world keeps progressing as expected.
For players, this stays invisible. You join, you play, you cook, you sell. For server owners, it means a real persistent world that does not depend on a friend's home connection staying up overnight.
Every Schedule 1 dedicated server includes:
Pick a plan, deploy a server, and put HyTeKGames' mod to work.
Come chat with us and we will get back to you as soon as possible!
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