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Steam game servers often need exact ID numbers for admin permissions, mod installs, maps, and other configuration work. If a Rust server needs to know who owns the server, or an ARK: Survival Evolved server needs a Workshop map, the server is usually looking for a specific Steam value rather than a display name.
Two IDs come up most often: a Steam profile ID and a Steam Workshop item ID. Profile IDs identify an account. Workshop IDs identify a mod, map, weapon pack, or other Workshop upload. The names may sound like filing cabinet paperwork, but they are usually quick to find once you know where to look.
A Steam profile can have several ID formats attached to it. Many server tools and admin commands ask for the SteamID64 value, while some older setups may ask for the standard SteamID format instead. Check the command or config guide for the game you are configuring before copying a value.


For example, if a game asks for a server owner or admin Steam ID, use the profile ID for the account that should receive those permissions. Make sure the ID belongs to the correct profile before restarting the server or applying changes.
Steam Workshop items also have unique ID numbers. These are commonly used when installing custom maps, mods, vehicles, weapons, or other Workshop content on supported games such as CS:GO, ARK: Survival Evolved, Valheim, and similar Steam titles.
Some Workshop pages list the mod ID directly in the description. Others require you to copy it from the page URL.


Only copy the numeric part of the Workshop ID unless the game specifically asks for a full URL. Extra characters in a mod list can stop a server from loading the item correctly, which is an impressively small typo with an annoyingly large effect.
Profile IDs and Workshop IDs are not interchangeable. A profile ID points to a Steam account, while a Workshop ID points to downloadable content. If a config value asks for admins, owners, bans, or permissions, it usually needs a profile ID. If it asks for mods, maps, or Workshop content, it needs a Workshop ID.
After adding IDs to a server, save the file or setting and restart the server if the game requires it. Some games apply admin lists or mod lists only during startup, so a restart is often the cleanest way to confirm the change.
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