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DayZ gives survivors plenty of obvious ways to die: infected, bullets, wolves, bad falls, and starvation. Disease is less dramatic, but it can be just as lethal. If your character starts coughing, vomiting, shaking, or losing health for no clear reason, the problem is probably not vibes. It is illness.

Diseases, infections, and viruses in DayZ usually come from unsafe behavior: drinking bad water, eating raw or spoiled food, staying cold too long, entering toxic zones, or using dirty medical supplies.
The best defense is awareness. Track what your character recently ate, drank, touched, or survived. If symptoms appear early, treating the disease quickly usually costs fewer resources than waiting until it gets worse.
Most illnesses are also infectious. A sick survivor can contaminate opened food or other consumables, then pass the illness to another player. After recovering, it is smart to remove suspect consumables from your inventory or disinfect items that can be cleaned, such as bandages and bandanas.
Many diseases progress through stages. Cholera, for example, becomes more expensive to treat if it is allowed to develop. Treat symptoms early, stay fed and hydrated, and avoid sharing questionable snacks unless diplomacy has failed completely.
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Contact SupportSet up a Starbound dedicated server, connect from the game, add admins, enable a whitelist, adjust team size, and install Workshop mods.
Set up a Starbound admin account, enable in-game admin access, and fix common login or permissions errors on your server.
Some Eco players cause more trouble than the actual apocalypse. This guide covers banning, unbanning, and cleaning up the Users.eco file when the standard commands are not an option.