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A Rust server can run anything from vanilla wipes to heavily modded roleplay. The trouble is that none of that customization is visible to players until they actually load in. Server tags fix this by labeling what your server is about directly in the in-game browser, so the right audience finds you and the wrong one filters past.
This guide covers where to set those tags, which values are available, and how to fix them when they refuse to show up.
Tags are short labels shown next to your server in Rust's listing. They describe gameplay style, reset cadence, or game mode. Accurate tags help match with players looking for what you offer, while also keeping people from joining a server that does not fit their expectations.
Rust recognizes a fixed set of values. Some of the more common ones include `monthly`, `biweekly`, `weekly`, `vanilla`, `modded`, `roleplay`, `pve`, `pvp`, `softcore`, `hardcore`, `minigames`, and `creative`. Any combination works, but only three will be displayed in the browser at a time.

`server.tags "Tag1,Tag2,Tag3"`

`server.writecfg`
After a minute or two, your tags should appear in the public server list.
Tags are not appearing or updating. Give the master list a couple of minutes to refresh. If nothing changes, restart the server so the new configuration loads cleanly. Spelling matters too, since misspelled tags fail silently without an error.
Other players see the tags, but you do not. Your local Rust client is showing a cached copy of the server entry. Close the game completely, launch it again, and the browser will pull a fresh listing with your updates.
Once the tags are in place, anyone browsing the list will have a much clearer idea of what they are about to join.
Come chat with us and we will get back to you as soon as possible!
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