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The flags are parameters used when starting a Minecraft server to optimize performance and control resource allocation such as RAM and CPU usage. These flags are particularly important when the server manages many players or mods.
In your panel you have three options to configure the flags:

These are standard configurations recommended for most servers. They use basic memory allocation and JVM configuration parameters. If you're not sure how to adjust the flags, this option is safe for most users.
java -Xms128M -Xmx8256M -Dterminal.jline=false -Dterminal.ansi=true $( [[ ! -f unix_args.txt ]] && printf %s "-jar server.jar" || printf %s "@unix_args.txt" )
Explanation:

Here you can manually adjust the flags to maximize performance according to your server's needs. You must edit the file start.sh and add the flags you consider necessary. This is useful for servers with high demand, many players, or several mods/plugins. Pre-built servers probably already have the file start.sh already configured and ready to use, you just need to assign the permissions (777) so the panel can run it.
java -Xms4G -Xmx8G -XX:+UseG1GC -XX:MaxGCPauseMillis=100 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -jar server.jar nogui
Advanced explanation:

This option limits RAM usage to 95% of the allocated server RAM, preventing the system from running out of memory. It is ideal for servers where you want to ensure the server doesn't consume all the system's RAM.
java -Xms4G -Xmx9.5G -jar server.jar nogui
Explanation:
Done! This guide should help you understand and configure the flags on your Minecraft server through your panel. If you need help with a specific adjustment or have more questions, we're here to help! ๐
Conclusion
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